Another update for Palworld has come out for both Steam and Xbox. This is a smaller update than the last one focusing more on balance and bug fixes than new content but there is an update to the breeding system.
Balance Adjustment
・Increased the HP of all Alpha Pals (larger than normal Pals), including Lucky Pals, by 1.2
・Breeding eggs now have a slight chance to produce an Alpha Pal
・Reduced the damage reduction rate of enemy bosses by 18%. (The HP adjustment above has been adjusted so that battles don’t become too difficult.)
・Items and Pals dropped on death can now be picked up by anyone 24 hours after they are dropped
・Items and Pals dropped on death will now disappear 48 hours after they are dropped
UI
・Fixed a bug that notified all players on the server when someone finished or failed a raid
Bug Fixes
・Fixed a bug that caused synchronization issues when gates were opened
・Many other minor bug fixes
I’m most excited about being able to hatch Alpha Pals, I’ll have to go on a bunch of egg runs until I finally do it since I doubt they made it easy to do but I know I’ll be very excited when I finally get one. And I will be happy to no longer get the notifications when someone finishes a raid.
I keep hoping for more Pals and quality of life items though I’m sure those are near the bottom of their list of what to work on. But a girl can dream. And while I’m dreaming I can dream of a breeding system where I can raise the Pals from babies, because I think they would be adorable. What are you looking forward to the devs adding to the game? Let me know below.
Remember if you want to know what the devs have said they will be focusing on check out their roadmap here, I’ll update it as they update us or you can always join their discord for the latest news.